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The development of the story, animation, and game are all working side by side. Below you can see some behind-the-scenes and the effort going into this creation for the most immersive experience. Please note that all of this is early stages and content over the last 3 months, we have more content to share/change which is here.
To create our world of NeckVille we need to use instances on certain things to improve optimization of the game. We plan to have the entire world open and remove as many instances as possible.
We have buildings you can enter instantly without any loading but for things like events, battles, dungeons, and other features we are building, these will be instanced to allow you to team up or go solo and load into areas you can find unique items and challenges.
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